Animated Solution for Mathematics - Three Dimensional Geometry: The angle between the lines whose direction cosines satisfy the equations l+m+n=0 and l2=m2+n2 is
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Visualized Solution
Understanding the Constraints
Given equations for direction cosines (l,m,n):
1. l+m+n=0
2. l2=m2+n2
We need to find the angle θ between the two lines defined by these constraints.
Strategy to Find Direction Ratios
To find the angle, we first need the direction ratios of both lines.
We will solve the two equations simultaneously.
From Equation 1, we can express one variable in terms of the other two.
Expressing l in terms of m and n
From l+m+n=0:
l=−(m+n)
Substitution into the Second Equation
Substitute l=−(m+n) into the second equation:
l2=m2+n2
(−(m+n))2=m2+n2
Expanding the Equation
Expand the left-hand side:
(m+n)2=m2+n2
m2+n2+2mn=m2+n2
Simplifying the Expression
Cancel m2+n2 from both sides:
2mn=0
mn=0
Analyzing the Two Cases
The equation mn=0 implies two distinct cases:
Case 1:m=0
Case 2:n=0
Each case will give us the direction ratios of one of the lines.
Direction Ratios for Line 1
Case 1: Let m=0.
Substitute into l=−(m+n):
l=−(0+n)⇒l=−n
Direction ratios (l,m,n) are proportional to (−n,0,n), which simplifies to (−1,0,1) or (1,0,−1).
Direction Ratios for Line 2
Case 2: Let n=0.
Substitute into l=−(m+n):
l=−(m+0)⇒l=−m
Direction ratios (l,m,n) are proportional to (−m,m,0), which simplifies to (−1,1,0) or (1,−1,0).
The Angle Formula
We have direction vectors:
v1=i^−k^ (from 1,0,−1)
v2=i^−j^ (from 1,−1,0)
Formula for angle θ:
cosθ=∣v1∣∣v2∣∣v1⋅v2∣
Calculating the Dot Product
Dot product v1⋅v2:
(1)(1)+(0)(−1)+(−1)(0)=1
Magnitudes:
∣v1∣=12+02+(−1)2=2
∣v2∣=12+(−1)2+02=2
Finding cosθ
Substitute into the formula:
cosθ=2⋅21
cosθ=21
Final Conclusion
Since cosθ=21:
θ=cos−1(21)
θ=3π (or 60∘)
The angle between the lines is 3π.
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The Sigma Insight: Direction Cosines and Direction Ratios
Solution Diagram
Analyzing the Setup
Welcome, fellow explorers of the mathematical universe. Today, we are diving into a classic 3D geometry problem that often trips up even the most prepared students.
We are given two lines in space defined by two constraints on their direction cosines, l,m, and n. The first is a linear constraint, l+m+n=0, and the second is a quadratic one, l2=m2+n2.
Our goal is to find the angle between these two lines. It sounds mysterious, but let's peel back the layers together.
The Algebraic Dance
To find the angle between any two lines, we need their direction ratios. We have a system of two equations with three variables, meaning we cannot find unique values for l,m, and n, but we can find their ratios.
Let's use the power of substitution. From our linear equation, we can isolate one variable:
l=−(m+n)
Now, we substitute this expression into our quadratic constraint, l2=m2+n2:
(−(m+n))2=m2+n2
Expanding the left side, we get:
m2+n2+2mn=m2+n2
The Breakthrough
Look closely at this equation. The m2 and n2 terms appear on both sides and cancel out perfectly, leaving us with:
2mn=0⇒mn=0
This is the turning point of our journey. The product of two variables being zero means that either m=0 or n=0.
This simple result splits our problem into two distinct cases, which correspond to the two lines we are investigating.
Finding the Direction Vectors
For Case 1, let m=0. Substituting this into our relation l=−(m+n), we get l=−n.
This gives us the direction ratios (−n,0,n), which simplifies to the direction vector:
v1=i^−k^
For Case 2, let n=0. Substituting this into l=−(m+n), we get l=−m.
This gives us the direction ratios (−m,m,0), which simplifies to the direction vector:
v2=−i^+j^
The Final Angle
Now, we bring in the heavy artillery: the dot product formula. The cosine of the angle θ between two vectors is given by:
cosθ=∣v1∣∣v2∣∣v1⋅v2∣
Calculating the dot product, we have:
v1⋅v2=(1)(−1)+(0)(1)+(−1)(0)=−1
Taking the absolute value, we get ∣−1∣=1.
The magnitudes are:
∣v1∣=12+02+(−1)2=2
∣v2∣=(−1)2+12+02=2
Substituting these into our formula:
cosθ=2⋅21=21
Since cosθ=21, we conclude that the angle is:
θ=3π or 60∘
We have successfully navigated the constraints and arrived at the solution. Remember, in 3D geometry, the algebra is just a tool to describe the physical reality of the lines.