Analyzing the Setup
Imagine standing at the origin of a three-dimensional coordinate system. You have a line shooting out into space, and your goal is to understand its orientation.
The line makes an angle θ with the x-axis and the same angle θ with the z-axis. With the y-axis, it makes a different angle, β.
The Fundamental Law of 3D Geometry
To tackle this, we invoke the direction cosine identity. If a line makes angles α,β,γ with the x,y,z axes respectively, its direction cosines are l=cosα, m=cosβ, and n=cosγ.
The fundamental law states that the sum of the squares of these direction cosines is unity:
This holds because the direction cosines are the components of a unit vector along the line. Since the magnitude of a unit vector is always 1, the sum of the squares of its components must be 1 by the Pythagorean theorem extended into three dimensions.
Translating the Problem
We are given that the angle with the x-axis is θ (so α=θ) and the angle with the z-axis is also θ (so γ=θ). Substituting these into our identity, we get:
Combining the terms, we arrive at our first crucial equation:
The Constraint
Unlocking the Algebra
The problem provides a second piece of information: sin2β=3sin2θ. To solve for cos2θ, we bridge the gap between sines and cosines using the identity sin2A=1−cos2A.
Applying this to both sides of our constraint:
Expanding the right side, we have:
Rearranging this to isolate cos2β, we find:
The Final Synthesis
We now have a system of two equations:
Substituting the second equation into the first, the complexity collapses:
Combining the cos2θ terms yields:
Adding 2 to both sides gives 5cos2θ=3. Finally, dividing by 5, we arrive at the result:
This is the beauty of mathematics—taking a complex 3D orientation and reducing it to a single, elegant fraction. The final value is cos2θ=53.