Animated Solution for Mathematics - Three Dimensional Geometry: A tetrahedron has vertices at O(0,0,0),A(1,2,1),B(2,1,3) and C(−1,1,2). Then the angle between the faces OAB and ABC will be
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Visualized Solution
Visualizing the Tetrahedron
Vertices: O(0,0,0), A(1,2,1), B(2,1,3), C(−1,1,2)
Goal: Find the angle between face OAB and face ABC.
Concept: Angle between two planes = Angle between their normal vectors (n1 and n2).
Vectors on Face OAB
To find the normal to face OAB, we need two vectors on it.
OA=i^+2j^+k^
OB=2i^+j^+3k^
Setting up n1
Normal n1=OA×OB
n1=i^12j^21k^13
Calculating n1
n1=i^(6−1)−j^(3−2)+k^(1−4)
n1=5i^−j^−3k^
Vectors on Face ABC
Now, we need two vectors on face ABC.
AB=(2−1)i^+(1−2)j^+(3−1)k^=i^−j^+2k^
AC=(−1−1)i^+(1−2)j^+(2−1)k^=−2i^−j^+k^
Setting up n2
Normal n2=AB×AC
n2=i^1−2j^−1−1k^21
Calculating n2
n2=i^(−1+2)−j^(1+4)+k^(−1−2)
n2=i^−5j^−3k^
The Dot Product Formula
Formula: cosθ=∣n1∣∣n2∣∣n1⋅n2∣
We will compute the dot product and magnitudes separately.
Dot Product of Normals
n1⋅n2=(5)(1)+(−1)(−5)+(−3)(−3)
n1⋅n2=5+5+9=19
Magnitudes of Normals
∣n1∣=52+(−1)2+(−3)2=25+1+9=35
∣n2∣=12+(−5)2+(−3)2=1+25+9=35
Final Angle Calculation
cosθ=35⋅3519=3519
θ=cos−1(3519)
Result: The angle between the faces is cos−1(3519).
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The Sigma Insight: Angle Between Two Planes
Solution Diagram
The Geometry of the Tetrahedron
A Journey into 3D Space
Welcome, future engineer. Today, we are not just solving a problem; we are exploring the architecture of a tetrahedron.
Imagine you are standing in a 3D coordinate system. You have four points: O(0,0,0), A(1,2,1), B(2,1,3), and C(−1,1,2).
These points form a pyramid-like structure. Our mission is to find the angle between two of its faces: face OAB and face ABC. This is a classic JEE Advanced problem that tests your ability to translate geometric intuition into vector algebra.
Phase 1
The Philosophy of the Normal Vector
When you are asked for the angle between two planes, your first instinct might be to look at the edges. Resist that urge!
The most elegant way to solve this is to think about the 'orientation' of the planes. Every plane has a unique direction perpendicular to it, known as the normal vector.
If you find the normal vector of face OAB (let's call it n1) and the normal vector of face ABC (let's call it n2), the angle between the planes is simply the angle between these two normals. It is a beautiful reduction of a 3D problem into a simple vector dot product.
Phase 2
Unveiling the First Face
Let us focus on face OAB. To find its normal, we need two vectors that lie flat on this face.
Since the origin O is a vertex, the vectors OA and OB are our best friends. We calculate them as OA=i^+2j^+k^ and OB=2i^+j^+3k^.
Now, we invoke the cross product, the magic tool that generates a perpendicular vector. We set up the determinant:
n1=OA×OB=i^12j^21k^13
Expanding this, we get n1=i^(6−1)−j^(3−2)+k^(1−4), which simplifies to n1=5i^−j^−3k^. That is our first normal vector!
Phase 3
The Second Face
Now, we turn our attention to face ABC. We need two vectors on this face. Let's use point A as our anchor.
We find AB=(2−1)i^+(1−2)j^+(3−1)k^=i^−j^+2k^ and AC=(−1−1)i^+(1−2)j^+(2−1)k^=−2i^−j^+k^.
Again, we perform the cross product to find n2:
n2=AB×AC=i^1−2j^−1−1k^21
Expanding this determinant gives us n2=i^(−1+2)−j^(1+4)+k^(−1−2), which simplifies to n2=i^−5j^−3k^.
Phase 4
The Final Synthesis
We have our two normals: n1=5i^−j^−3k^ and n2=i^−5j^−3k^. The final step is to use the dot product formula:
cosθ=∣n1∣∣n2∣∣n1⋅n2∣
First, the dot product: n1⋅n2=(5)(1)+(−1)(−5)+(−3)(−3)=5+5+9=19.
Next, the magnitudes: ∣n1∣=52+(−1)2+(−3)2=35 and ∣n2∣=12+(−5)2+(−3)2=35.
Plugging these into our formula, we get:
cosθ=35⋅3519=3519
Thus, the angle is θ=cos−1(3519). You have successfully navigated the 3D geometry of the tetrahedron.