Animated Solution for Physics - Kinematics: A rocket is moving in a gravity free space with a constant acceleration of 2 ms−2 along +x direction (see figure). The length of a chamber inside the rocket is 4m. A ball is thrown from the left end of the chamber in +x direction with a speed of 0.3 ms−1 relative to the rocket. At the same time, another ball is thrown in -x direction with a speed of 0.2 ms−1 from its right end relative to the rocket. The time in seconds when the two balls hit each other is
Visualized Solution
Frame of Reference
Let's analyze the motion in the frame of the rocket.
arocket=2 m/s2i^
apseudo=−2 m/s2i^
Relative Motion Setup
uA=0.3 m/s,aA=−2 m/s2
uB=−0.2 m/s,aB=−2 m/s2
urel=uA−uB=0.5 m/s
arel=aA−aB=0 m/s2
Case 1: Open Chamber
Since arel=0, relative velocity is constant.
t=ureldrel
t=0.54=8 s
Checking Absolute Displacements
Where is Ball A at t=8 s?
xA=uAt+21aAt2
xA=0.3(8)−21(2)(8)2
xA=2.4−64=−61.6 m
Case 2: Closed Chamber
Maximum displacement of A before turning back:
vA=uA+aAt=0⟹t=0.15 s
xmax=2∣aA∣uA2=2(2)0.32=0.0225 m
Collision at Left Wall
Assume Ball A stays at the left wall (x=0).
Ball B must travel 4 m to hit it.
∣sB∣=uBt+21∣aB∣t2
4=0.2t+21(2)t2
t2+0.2t−4=0
Solving for Time
t=2−0.2+0.22−4(1)(−4)
t=2−0.2+16.04
t≈2−0.2+4.005≈1.9 s
Answer is 2 s (or 8 s for open chamber).
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The Sigma Insight: Relative Velocity
Solution Diagram
The Illusion of Simplicity
A Tale of Two Frames
Imagine you are standing inside a rocket that is accelerating forward through deep space. According to Newton's laws, if you are in an accelerating frame of reference, you must account for a pseudo force. In this problem, the rocket accelerates at 2 m/s2 in the +x direction. Therefore, every object inside the rocket experiences a pseudo acceleration of 2 m/s2 in the −x direction.
This is the crucial first step. By shifting our perspective to the rocket's frame, we freeze the rocket and only deal with the motion of the two balls under this pseudo acceleration.
The First Instinct (The Trap)
Let's look at the two balls. Ball A is thrown to the right with uA=0.3 m/s, and Ball B is thrown to the left with uB=−0.2 m/s. Because both balls are in the same accelerating rocket, they both experience the exact same pseudo acceleration: aA=−2 m/s2 and aB=−2 m/s2.
When we calculate the relative acceleration, something beautiful happens:
arel=aA−aB=−2−(−2)=0 m/s2
The relative acceleration is zero! This means the relative motion between the two balls is perfectly uniform. The relative velocity is simply urel=0.3−(−0.2)=0.5 m/s.
If the relative velocity is constant, the time to collide should just be the distance divided by the speed:
t=0.54=8 seconds
This seems like a perfectly elegant solution. But in physics, math without physical intuition can lead you off a cliff.
The Reality Check
Let's ask a simple question: Where exactly is Ball A after 8 seconds?
Using the second equation of motion in the rocket's frame:
xA=uAt+21aAt2
xA=0.3(8)−21(2)(8)2=2.4−64=−61.6 m
Wait a minute. The chamber is only 4 meters long! If the chamber is a closed room, Ball A cannot possibly be at −61.6 m. It would have smashed into the left wall long before 8 seconds passed. The 8-second answer is only valid if the chamber is an open tube with no walls.
The True Path of Ball A
Let's analyze what actually happens in a closed chamber. Ball A is thrown to the right, but it is being pulled to the left by the pseudo acceleration. It will slow down, stop momentarily, and then reverse direction.
How far forward does it go?
vA2=uA2+2aAs⟹0=(0.3)2−2(2)s
s=40.09=0.0225 m
Ball A only travels 2.25 cm forward before turning back! It hits the left wall at t=0.3 s. For the rest of the time, it is stuck at the left wall (x=0).
The Final Collision
Since Ball A is pinned against the left wall, Ball B has to travel the entire 4-meter length of the chamber to hit it.
Let's set up the equation for Ball B's displacement:
∣sB∣=uBt+21∣aB∣t2
4=0.2t+21(2)t2
This simplifies to a quadratic equation:
t2+0.2t−4=0
Using the quadratic formula:
t=2−0.2+0.04−4(1)(−4)=2−0.2+16.04
t≈2−0.2+4.005≈1.9 seconds
Rounding to the nearest integer, we get 2 seconds.
This problem is a masterpiece of JEE Advanced. It tests your ability to apply relative motion, but more importantly, it tests your situational awareness. Always check your boundary conditions!