Animated Solution for Mathematics - Three Dimensional Geometry: Let P be a plane passing through the points (2,1,0),(4,1,1) and (5,0,1) and R be any point (2,1,6). Then the image of R in the plane P is:
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Visualized Solution
Visualizing the Plane
Given a plane P passing through three points.
A(2,1,0)
B(4,1,1)
C(5,0,1)
The Objective: Finding the Image
We have a point R(2,1,6) outside the plane.
We need to find its mirror image R′(x,y,z) across the plane P.
Strategy: Equation of the Plane
To use the image formula, we first need the equation of plane P.
We need two vectors on the plane to find its normal.
Calculating Vector AB
AB=Position vector of B−Position vector of A
AB=(4−2)i^+(1−1)j^+(1−0)k^
AB=2i^+0j^+1k^
Calculating Vector AC
AC=Position vector of C−Position vector of A
AC=(5−2)i^+(0−1)j^+(1−0)k^
AC=3i^−1j^+1k^
The Normal Vector n
The normal vector n is perpendicular to both AB and AC.
n=AB×AC
Computing the Cross Product
n=i^23j^0−1k^11
n=i^(0−(−1))−j^(2−3)+k^(−2−0)
n=i^+j^−2k^
Setting up the Plane Equation
General equation: a(x−x1)+b(y−y1)+c(z−z1)=0
Normal direction ratios: (a,b,c)=(1,1,−2)
Point on plane: (x1,y1,z1)=A(2,1,0)
Finalizing the Plane Equation
1(x−2)+1(y−1)−2(z−0)=0
x−2+y−1−2z=0
x+y−2z−3=0
The Image Formula
Formula for image (x,y,z) of point (x1,y1,z1) in plane ax+by+cz+d=0:
The coordinates of the image point R′ are (6,5,−2).
This matches option (2).
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The Sigma Insight: Equation of a Plane
Solution Diagram
The Geometry of Reflection
Finding the Image in a Plane
Imagine you are standing in a vast, three-dimensional void. Before you floats a perfectly flat, infinite sheet of paper—a plane P.
You are given three specific coordinates on this plane: A(2,1,0), B(4,1,1), and C(5,0,1). These three points are the anchors that define the orientation of our plane.
Hovering above this plane is a point R(2,1,6). Your task is to find the reflection of R in this mirror-like plane. This is not just a calculation; it is a journey into the heart of spatial geometry.
Phase 1
Defining the Mirror
Before we can find the reflection, we must define the mirror itself. A plane is defined by its normal vector—a vector that stands perfectly perpendicular to its surface.
To find this normal vector n, we need two vectors that lie flat on the plane. We can easily create these by connecting our given points.
First, let us find vector AB by subtracting the position vector of A from B:
AB=(4−2)i^+(1−1)j^+(1−0)k^=2i^+0j^+1k^
Next, we find vector AC by subtracting A from C:
AC=(5−2)i^+(0−1)j^+(1−0)k^=3i^−1j^+1k^
Now, we invoke the power of the cross product. The cross product of AB and AC gives us a vector that is perpendicular to both, and thus perpendicular to the plane. We compute this using a determinant:
n=i^23j^0−1k^11
Expanding this, we get n=i^(0−(−1))−j^(2−3)+k^(−2−0)=i^+j^−2k^. Our normal vector is (1,1,−2).
Phase 2
The Equation of the Plane
With the normal vector (a,b,c)=(1,1,−2) and a point on the plane A(2,1,0), we can write the equation of the plane using the point-normal form: a(x−x1)+b(y−y1)+c(z−z1)=0.
Substituting our values, we get:
1(x−2)+1(y−1)−2(z−0)=0
x−2+y−1−2z=0
x+y−2z−3=0
This is the mathematical identity of our mirror. It tells us exactly how the plane is tilted and positioned in space.
Phase 3
The Mirror Image
Now, we reach the climax of our journey. We need the image R′(x,y,z) of point R(2,1,6). We use the elegant image formula, which relates the coordinates of the image to the original point and the plane coefficients:
Let us calculate the right-hand side constant. Substituting R(2,1,6) into the plane equation x+y−2z−3=0 for the numerator, and the sum of squares of the normal vector components for the denominator:
Numerator=1(2)+1(1)−2(6)−3=2+1−12−3=−12
Denominator=12+12+(−2)2=1+1+4=6
RHS=−2(6−12)=−2(−2)=4
Now, we simply equate each coordinate expression to 4:
1. 1x−2=4⇒x−2=4⇒x=6
2. 1y−1=4⇒y−1=4⇒y=5
3. −2z−6=4⇒z−6=−8⇒z=−2
And there it is! The image of point R in the plane P is R′(6,5,−2). We have successfully navigated the 3D space, defined the plane, and calculated the reflection.