Analyzing the Setup
To find the intersection point of two lines in 3D space, we represent each line using a unique parameter. This allows us to define any arbitrary point on either line as a function of that parameter.
For the first line, L1, given by:
We can express any point on L1 as (3λ−6,2λ,λ−1). Here, λ acts as a scalar coordinate along the line.
For the second line, L2, given by:
We express any point on L2 as (4μ+7,3μ+9,2μ+4) using a different parameter, μ.
The Collision Course
At the point of intersection P, the coordinates derived from L1 must be identical to those derived from L2. This yields a system of linear equations:
To solve this system, we multiply the first equation by 2 and the second by 3:
Subtracting the second equation from the first eliminates λ, resulting in μ=−1. Substituting μ=−1 back into the equation 2λ−3(−1)=9, we find 2λ=6, which gives λ=3.
Final Calculation
With λ=3, we determine the coordinates of the intersection point P by substituting λ into the expression for L1:
Thus, the intersection point is P(3,6,2). We now calculate the squared distance d2 between P(3,6,2) and the point Q(7,8,9) using the distance formula:
The problem asks for the value of d2+6. Therefore, the final result is: