Animated Solution for Mathematics - Three Dimensional Geometry: Let P be the point of intersection of the lines 1x−2=5y−4=1z−2 and 2x−3=3y−2=2z−3. Then, the shortest distance of P from the line 4x=2y=z is
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Visualized Solution
Visualizing the Intersection
We are given two lines:
Line L1:1x−2=5y−4=1z−2
Line L2:2x−3=3y−2=2z−3
We need to find their intersection point P.
Parametrizing Line L1
Let 1x−2=5y−4=1z−2=λ
Any point on L1 can be written as P(λ+2,5λ+4,λ+2)
Parametrizing Line L2
Let 2x−3=3y−2=2z−3=μ
Any point on L2 can be written as P(2μ+3,3μ+2,2μ+3)
Setting up Intersection Equations
For intersection, the x, y, and z coordinates must match.
x-coordinate: λ+2=2μ+3⟹λ−2μ=1 (Eq. 1)
y-coordinate: 5λ+4=3μ+2⟹5λ−3μ=−2 (Eq. 2)
Solving for Parameters λ and μ
From Eq. 1: λ=2μ+1
Substitute in Eq. 2: 5(2μ+1)−3μ=−2
10μ+5−3μ=−2⟹7μ=−7⟹μ=−1
Substituting back: λ=2(−1)+1=−1
Identifying Point P
Substitute λ=−1 into P(λ+2,5λ+4,λ+2):
x=−1+2=1
y=5(−1)+4=−1
z=−1+2=1
The intersection point is P(1,−1,1)
Introducing the Target Line L3
Target line L3:4x=2y=z
In symmetric form: 1x=2y=4z=k
Any point Q on L3 is (k,2k,4k)
Defining the Vector PQ
Point P(1,−1,1) and Q(k,2k,4k)
Vector PQ=(k−1)i^+(2k+1)j^+(4k−1)k^
The Perpendicularity Condition
Direction vector of L3 is d=i^+2j^+4k^
Since PQ⊥L3, their dot product is zero: PQ⋅d=0
1(k−1)+2(2k+1)+4(4k−1)=0
Solving for Parameter k
Expand the equation: k−1+4k+2+16k−4=0
Combine terms: 21k−3=0
21k=3⟹k=71
Setting up the Distance Formula
Distance PQ=(k−1)2+(2k+1)2+(4k−1)2
Substitute k=71:
PQ=(71−1)2+(72+1)2+(74−1)2
Calculating the Final Distance
PQ=(−76)2+(79)2+(−73)2
PQ=4936+81+9=49126
PQ=79×14=7314
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The Sigma Insight: Equation of a Line in Space
Solution Diagram
Analyzing the Setup
Welcome, future engineer. Today, we are not just solving a problem; we are navigating the architecture of three-dimensional space. Many students look at lines in 3D and see only a mess of variables and fractions.
But I want you to see something else: I want you to see paths. Imagine two lines, L1 and L2, cutting through the void of 3D space. They are destined to meet at a single, precise point P. Our mission is to find this point and then determine how far it stands from a third, mysterious line, L3.
Phase 1
The Meeting Point
To find where two lines intersect, we must first understand their nature. We are given:
L1:1x−2=5y−4=1z−2
L2:2x−3=3y−2=2z−3
We cannot simply guess the intersection. We need a language to describe every point on these lines. That language is parameterization.
By setting L1 equal to a parameter λ, we can express any point on L1 as P(λ+2,5λ+4,λ+2). Similarly, for L2, we introduce a different parameter, μ, giving us P(2μ+3,3μ+2,2μ+3).
Why different parameters? Because the lines are independent entities. They don't 'know' about each other until they collide at point P.
At that collision, the x, y, and z coordinates must be identical. This gives us a system of equations:
1. λ+2=2μ+3⇒λ−2μ=1
2. 5λ+4=3μ+2⇒5λ−3μ=−2
Solving this system is a test of your algebraic precision. Substituting λ=2μ+1 into the second equation yields:
5(2μ+1)−3μ=−2
This simplifies to 7μ=−7, or μ=−1. Consequently, λ=−1. Plugging these back into our parameterization, we find the intersection point P(1,−1,1).
Phase 2
The Target Line
Now, we turn our attention to the third line, L3, defined by 4x=2y=z. This looks intimidating, but it is merely a line in disguise. To reveal its true form, we divide by the common factor of 4, yielding the symmetric form:
1x=2y=4z=k
Here, k is our new parameter. Any point Q on this line can be represented as (k,2k,4k). This point Q is our destination.
We want to find the shortest distance from our intersection point P(1,−1,1) to this line. Geometrically, this distance is the length of the perpendicular segment dropped from P to Q.
Phase 3
The Perpendicularity Condition
This is the heart of the problem. If PQ is the shortest distance, then the vector PQ must be perpendicular to the line L3. The direction vector of L3 is d=i^+2j^+4k^.
First, let us define the vector PQ:
PQ=(k−1)i^+(2k+1)j^+(4k−1)k^
For PQ to be perpendicular to d, their dot product must vanish into nothingness:
PQ⋅d=0
1(k−1)+2(2k+1)+4(4k−1)=0
Expanding this, we get k−1+4k+2+16k−4=0. Combining the terms, we find 21k−3=0, which leads us to the elegant result k=71.
Final Calculation
We are almost there. We have the parameter k=71, which defines the exact point Q on the line L3 that is closest to P. Now, we simply calculate the magnitude of the vector PQ:
PQ=(k−1)2+(2k+1)2+(4k−1)2
Substituting k=71:
PQ=(71−1)2+(72+1)2+(74−1)2
PQ=(−76)2+(79)2+(−73)2
PQ=4936+81+9=49126
Simplifying 126 as 9×14=314, we arrive at our final answer:
PQ=7314
Look at that result. It is not just a number; it is the culmination of logical steps, geometric visualization, and algebraic rigor. You have navigated the intersection, identified the perpendicular path, and calculated the distance.