Animated Solution for Physics - Kinematics: A particle of mass m, moving in a circular path of radius R with a constant speed v2 is located at point (2R,0) at time t=0 and a man starts moving with a velocity v1 along the positive Y-axis from origin at time t=0. Calculate the linear momentum of the particle w.r.t. man as a function of time.
Visualized Solution
The Physical Setup
Particle of mass m moves on a circle of radius R centered at (R,0).
Initial position of particle is (2R,0) with speed v2.
Man moves along the Y-axis from (0,0) with velocity v1.
Angular Kinematics
The particle moves with a constant speed v2 along the circular path.
Angular velocity of the particle is ω=Rv2.
At any time t, the angular position is θ=ωt=Rv2t.
Velocity of the Particle (vp)
The velocity vector is tangential to the circular path.
Resolving the velocity into X and Y components:
vp=−v2sinθi^+v2cosθj^
Substituting θ=ωt:
vp=−v2sin(ωt)i^+v2cos(ωt)j^
Velocity of the Man (vm)
The man moves along the positive Y-axis with a constant speed v1.
vm=v1j^
Relative Velocity (vpm)
Velocity of the particle with respect to the man is vpm=vp−vm.
vpm=(−v2sin(ωt)i^+v2cos(ωt)j^)−v1j^
vpm=−v2sin(ωt)i^+(v2cos(ωt)−v1)j^
Relative Linear Momentum (ppm)
Linear momentum is mass times velocity: ppm=mvpm.
ppm=m[−v2sin(ωt)i^+(v2cos(ωt)−v1)j^]
Where ω=Rv2.
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The Sigma Insight: Relative Velocity
Solution Diagram
The concept of relative motion often feels intuitive when objects move in straight lines. But what happens when one object moves in a circle while the observer walks in a straight line? This problem is a beautiful exploration of exactly that scenario.
Analyzing the Setup
Imagine you are standing at the origin of a coordinate system. You start walking straight up the Y-axis with a steady speed v1. At the exact same moment, a particle located at (2R,0) starts moving along a circular path of radius R.
The geometry here is crucial. Since the circle has a radius R and passes through both the origin (0,0) and (2R,0), its center must be perfectly nestled at (R,0).
The Particle's Circular Journey
Let's focus purely on the particle for a moment. It's moving with a constant speed v2. In the world of circular motion, linear speed and angular speed are intimately connected by the relation v=Rω.
Therefore, the angular velocity of our particle is:
ω=Rv2
Since it moves with a constant angular velocity, the angle θ it sweeps out from the center (R,0) at any time t is simply:
θ=ωt=Rv2t
The Velocity Vectors
To find relative momentum, we first need the absolute velocity vectors of both the particle and the man.
The Man:
This is the easy part. The man is strolling along the positive Y-axis with speed v1. His velocity vector is:
vm=v1j^
The Particle:
This requires a bit more spatial visualization. The particle is at an angle θ on the circle. Its velocity vector vp is always tangential to the path. If you draw the tangent, you'll see it makes an angle of θ+90∘ with the positive X-axis.
Resolving this into components, we get:
vp=−v2sinθi^+v2cosθj^
Substituting our expression for θ, the particle's velocity as a function of time becomes:
vp=−v2sin(ωt)i^+v2cos(ωt)j^
The Relative Perspective
Now, we bring the two motions together. The velocity of the particle with respect to the man is the vector difference of their absolute velocities:
vpm=vp−vm
Substituting our vectors:
vpm=(−v2sin(ωt)i^+v2cos(ωt)j^)−v1j^
Grouping the j^ components together, we get the relative velocity:
vpm=−v2sin(ωt)i^+(v2cos(ωt)−v1)j^
Final Calculation
Relative Momentum
Momentum is simply mass times velocity. To find the linear momentum of the particle with respect to the man, we multiply our relative velocity vector by the mass m:
ppm=mvpm
ppm=m[−v2sin(ωt)i^+(v2cos(ωt)−v1)j^]
And there we have it! A dynamic, time-varying vector that perfectly describes how the particle's momentum appears to the moving observer. The beauty of this result lies in how it elegantly captures the interplay between linear and circular kinematics.