Animated Solution for Physics - Kinematics: A ball is dropped vertically from a height d above the ground. It hits the ground and bounces up vertically to a height 2d. Neglecting subsequent motion and air resistance, its velocity v varies with height h above the ground as
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Visualized Solution
The Physical Setup
A ball is dropped from an initial height h=d.
It hits the ground at h=0 and bounces back.
The maximum height reached after the bounce is h=2d.
We need to determine the correct v vs h graph.
Choosing the Right Kinematic Equation
The graph relates velocity v and height h.
Time t is not a variable on our axes.
Therefore, we use the third equation of motion: v2=u2+2as.
Phase 1: The Downward Fall
Initial velocity at the top is u=0.
Acceleration is due to gravity, acting downwards: a=−g.
Displacement from the starting height d to any height h is s=h−d.
Equation for the Fall
Substituting the values into our equation: v2=02+2(−g)(h−d).
Simplifying this yields: v2=2g(d−h).
Since v is squared and h is linear, the mathematical shape of the v−h graph is a parabola.
Sign Convention for Phase 1
During the fall, the ball moves in the negative direction (downwards).
Thus, velocity must be negative: v=−2g(d−h).
At h=d, v=0. Just before impact at h=0, v=−2gd.
Phase 2: The Upward Bounce
After the bounce, the ball travels upwards to a maximum height of 2d.
At this maximum height, its final velocity is vf=0.
The acceleration remains a=−g.
Equation for the Bounce
Applying the third equation from an intermediate height h to the peak 2d.
We get: 02=v2+2(−g)(2d−h).
Rearranging gives: v2=2g(2d−h).
Sign Convention for Phase 2
During the bounce, the ball moves in the positive direction (upwards).
Thus, velocity must be positive: v=+2g(2d−h).
Just after impact at h=0, v=+gd. At h=2d, v=0.
The Instantaneous Bounce
At the exact moment of impact (h=0), the velocity abruptly changes.
It jumps from −2gd to +gd instantaneously.
On the graph, this is represented by a vertical line connecting the two parabolas.
Final Conclusion
Phase 1 is a downward-opening parabola in the negative velocity region.
Phase 2 is a smaller downward-opening parabola in the positive velocity region.
Graph (a) is the only option that perfectly matches this mathematical reality.
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The Sigma Insight: Motion in a Straight Line
Solution Diagram
The Parabolic Dance of a Bouncing Ball
Decoding the v−h Graph
Imagine standing on a balcony and dropping a ball. It accelerates downwards, smashes into the ground, and rebounds, but it doesn't quite reach your hand again—it only makes it halfway up.
This is a classic kinematics problem, but with a twist: we aren't plotting velocity against time, but velocity against height (h). This subtle change in variables completely transforms the geometry of our graphs.
The Master Equation
Since time (t) is completely absent from our axes, we need a mathematical tool that bypasses it entirely. Enter the third equation of motion:
v2=u2+2as
This equation is our golden key because it directly links velocity, acceleration, and displacement. Let's break the ball's journey into two distinct phases and apply this equation to each.
Phase 1
The Downward Fall (The Negative Parabola)
During the fall, the ball starts from rest at a height h=d. Therefore, its initial velocity is u=0. The acceleration acting on it is gravity, pulling it downwards, so a=−g. The displacement from the starting point to any intermediate height h is simply final position minus initial position, or s=h−d.
Plugging these into our master equation, we get:
v2=02+2(−g)(h−d)
Rearranging this gives us the equation for the first phase:
v2=2g(d−h)
Notice the mathematical structure here. The velocity v is squared, while the height h is linear. In coordinate geometry, an equation of the form y2∝−x represents a parabola opening towards the negative x-axis.
However, we must be incredibly careful with our sign convention. Because the ball is physically moving downwards, its velocity vector points in the negative direction. Therefore, when we take the square root, we must select the negative root:
v=−2g(d−h)
This gives us the lower half of a parabola in the fourth quadrant of our v−h graph, starting at v=0 when h=d, and reaching a maximum downward speed of −2gd just before it hits the ground at h=0.
The Moment of Impact (The Vertical Jump)
When the ball strikes the ground at h=0, a dramatic event occurs. In our idealized physics model, the collision happens instantaneously. The ball's velocity abruptly changes from a large negative value (moving down) to a positive value (moving up) without any change in height.
On a graph, an instantaneous change in the y-variable (velocity) without a change in the x-variable (height) manifests as a perfectly vertical line. This represents the sudden impulse force from the ground reversing the ball's momentum.
Phase 2
The Upward Bounce (The Positive Parabola)
Now the ball is moving upwards. We are told it reaches a maximum height of 2d. At this peak, its final velocity vf becomes zero. The acceleration remains a=−g.
Let's apply our master equation again, this time from an arbitrary height h during the bounce up to the peak at 2d:
02=v2+2(−g)(2d−h)
Solving for v2, we find:
v2=2g(2d−h)
Once again, we have a parabolic relationship. But this time, the ball is moving upwards, so its velocity is positive. We take the positive square root:
v=+2g(2d−h)
This represents the upper half of a parabola in the first quadrant. It starts at a positive velocity of +gd right after the bounce at h=0, and smoothly curves down to v=0 at h=2d.
The Final Verdict
By piecing together the mathematical realities of both phases, we are looking for a graph that shows a negative parabolic arc from h=d to h=0, a vertical jump at h=0, and a smaller positive parabolic arc from h=0 to h=2d.
Looking at the given options, Graph (a) is the only one that flawlessly captures this beautiful parabolic dance!