Sigma Percentile
JEE Advanced 1998
LEVELJEE Main

Animated Solution for Mathematics - Probability: Three players, and , toss a coin cyclically in that order (that is ) till a head shows. Let be the probability that the coin shows a head. Let and be, respectively, the probabilities that and gets the first head. Prove that . Determine and (in terms of ).

Visualized Solution

The Cyclic Game Setup

  • Three players toss a coin cyclically:
  • The game ends when the first Head (H) appears.
  • Let be the probabilities that win respectively.

Defining Success and Failure

  • Probability of getting a Head:
  • Probability of getting a Tail:
  • A player only passes the coin if they get a Tail.

Player A's Winning Turns

  • wins if Head appears on toss

Summing the GP for

  • This forms an infinite Geometric Progression (GP).
  • First term , Common ratio
  • Sum

Player B's Winning Turns

  • wins if Head appears on toss

Proving

  • Factor out from the expression for :
  • Notice the term in the bracket is exactly .

Player C's Winning Turns

  • wins if Head appears on toss

Relating to

  • Factor out from the expression for :

Final Expressions for

  • Substitute into the formula for :

Key Takeaways and Summary

  • Key Takeaway: In cyclic games, winning probabilities form a GP.
  • The order of play creates a 'handicap' of factor for each subsequent player.
  • Check:

The Sigma Insight: Addition and Multiplication Theorems

Solution Diagram

The Cyclic Dance of Probability

Imagine three friends, , , and , sitting in a circle. They are playing a game of chance, tossing a coin in a fixed, repeating order: , then , then , and back to .
The game ends the moment a 'Head' appears. This is not just a game; it is a beautiful, infinite dance of probabilities. As a student of JEE Advanced, you must learn to see the elegance in this repetition.

Phase 1

The Logic of the Cycle
Before we touch the algebra, we must define our universe. Let the probability of getting a Head be . This is our success condition.
If a player gets a Tail, they fail, and the coin passes to the next person. The probability of a Tail is .
Every time the coin moves to the next player, a 'failure' has occurred. This is the fundamental building block of our solution.

Phase 2

The Infinite Series of Player A
Focus your attention on Player . can win on the very first toss. If that fails, must wait for and to both get Tails, so gets another chance on the fourth toss, then the seventh, and so on.
The probability of winning on the first toss is simply . For the fourth toss, , , and must have rolled Tails first, which is , followed by rolling a Head, which is .
So the second term is . This pattern continues: .
This is an infinite Geometric Progression (GP) where the first term and the common ratio . Using the sum formula , we find:

Phase 3

The Symmetry of Failure
Now, let us look at Player . can only win if fails on the first toss. 's winning turns are the second, fifth, eighth, and so on.
The probability for the second toss is . For the fifth toss, we need four Tails followed by a Head, giving .
This creates the series . If we factor out a single , we get .
Look closely at the bracket—it is exactly the series for ! Thus, we have the elegant relationship:
Similarly, for Player , who only gets a chance on the third, sixth, and ninth tosses, the probability is . Factoring out , we see that .
This is the beauty of cyclic games: the order of play creates a 'handicap' of factor for each subsequent player.

Phase 4

The Grand Unification
Finally, we express these in terms of . Substituting into our expressions, we get:
As a final sanity check, if you sum , you get . Substituting the formula for , this simplifies perfectly to 1.
This confirms that someone, eventually, must win. You have just mastered the cyclic probability game—a classic JEE concept that rewards those who look for patterns rather than brute force.

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