Animated Solution for Physics - System of Particles: In a scattering experiment, a particle of mass 2m collides with another particle of mass m, which is initially at rest. Assuming the collision to be perfectly elastic, the maximum angular deviation θ of the heavier particle, as shown in the figure, in radians is:
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Visualized Solution
Visualizing the Collision
Let the initial velocity of mass 2m be v1.
Let the final velocity of mass 2m be v1f at an angle θ.
Let the final velocity of mass m be v2f at an angle ϕ.
Conservation of Linear Momentum
Since no external force acts on the system, linear momentum is conserved.
Pinitial=Pfinal
We resolve the momentum into x and y components.
Momentum along X-axis
Initial momentum along x-axis: 2mv1
Final momentum along x-axis: 2mv1fcosθ+mv2fcosϕ
Equation 1: 2mv1=2mv1fcosθ+mv2fcosϕ
Momentum along Y-axis
Initial momentum along y-axis: 0
Final momentum along y-axis: 2mv1fsinθ−mv2fsinϕ
Equation 2: 0=2mv1fsinθ−mv2fsinϕ
Conservation of Kinetic Energy
For a perfectly elastic collision, kinetic energy is conserved.
Kinitial=Kfinal
21(2m)v12=21(2m)v1f2+21mv2f2
Equation 3: 2v12=2v1f2+v2f2
Eliminating ϕ
From Eq 1: v2fcosϕ=2(v1−v1fcosθ)
From Eq 2: v2fsinϕ=2v1fsinθ
Squaring and adding both equations:
v2f2(cos2ϕ+sin2ϕ)=4(v1−v1fcosθ)2+4v1f2sin2θ
v2f2=4(v12+v1f2cos2θ−2v1v1fcosθ)+4v1f2sin2θ
v2f2=4(v12+v1f2−2v1v1fcosθ)
Substituting into Energy Equation
Substitute v2f2 into Equation 3:
2v12=2v1f2+4(v12+v1f2−2v1v1fcosθ)
Divide the entire equation by 2:
v12=v1f2+2(v12+v1f2−2v1v1fcosθ)
v12=v1f2+2v12+2v1f2−4v1v1fcosθ
Forming the Quadratic Equation
Rearranging the terms to form a quadratic in v1f:
3v1f2−(4v1cosθ)v1f+v12=0
Condition for Real Roots
For the collision to be physically possible, the final velocity v1f must be a real number.
Therefore, the discriminant of the quadratic equation must be non-negative.
D=b2−4ac≥0
Solving the Inequality
Substitute a=3, b=−4v1cosθ, c=v12:
(−4v1cosθ)2−4(3)(v12)≥0
16v12cos2θ−12v12≥0
Since v1=0, we can divide by 4v12:
4cos2θ−3≥0
cos2θ≥43
Finding Maximum Angle θ
Taking the square root (since θ is acute, cosθ>0):
cosθ≥23
The cosine function is decreasing in the first quadrant, so:
θ≤cos−1(23)
θ≤6π
Maximum angular deviation θmax=6π
The Way Forward
What if m1<m2?
The discriminant condition would yield a different range, allowing for backscattering (θ>90∘).
The mass ratio k=m2m1 fundamentally dictates the scattering geometry.
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The Sigma Insight: Oblique Collision
Solution Diagram
The Anatomy of a Collision
Imagine a cosmic game of billiards. A heavy particle, boasting a mass of 2m, is hurtling through space with an initial velocity v1. Lying perfectly still in its path is a lighter particle of mass m. When they collide, it is a perfectly elastic event—no energy is lost to heat or sound; it is a pure exchange of momentum and kinetic energy.
Our mission is to determine the maximum angle θ by which the heavier particle can be deflected from its original path. To solve this, we must translate the physical reality of the collision into the rigorous language of mathematics.
The Laws of the Universe
Momentum and Energy
In the absence of external forces, the universe demands that the total linear momentum of the system remains constant. Because the particles scatter in two dimensions, we must enforce this conservation law along both the horizontal (x) and vertical (y) axes.
Let the final velocity of the heavier particle be v1f at an angle θ, and the final velocity of the lighter particle be v2f at an angle ϕ.
Along the x-axis, the initial momentum must equal the sum of the final horizontal momentum components:
2mv1=2mv1fcosθ+mv2fcosϕ
Along the y-axis, the system starts with zero momentum. Therefore, the upward momentum of the heavier particle must perfectly cancel the downward momentum of the lighter one:
0=2mv1fsinθ−mv2fsinϕ
Furthermore, the 'perfectly elastic' nature of the collision gives us a third powerful constraint: the conservation of kinetic energy. The initial kinetic energy of the heavy particle is redistributed between the two particles after the impact:
21(2m)v12=21(2m)v1f2+21mv2f2
Simplifying this energy equation by dividing out the common mass terms, we get:
2v12=2v1f2+v2f2
The Art of Elimination
We now possess a system of three equations, but we are burdened with an unwanted variable: the angle ϕ of the lighter particle. In physics, elegance often comes from eliminating what we do not need to observe.
We can isolate the terms containing ϕ from our momentum equations:
v2fcosϕ=2(v1−v1fcosθ)
v2fsinϕ=2v1fsinθ
By squaring both equations and adding them together, we exploit the fundamental trigonometric identity sin2ϕ+cos2ϕ=1, causing ϕ to vanish entirely!
v2f2=4(v1−v1fcosθ)2+4v1f2sin2θ
v2f2=4(v12+v1f2cos2θ−2v1v1fcosθ)+4v1f2sin2θ
v2f2=4(v12+v1f2−2v1v1fcosθ)
The Hidden Quadratic Constraint
Now, we substitute this beautiful expression for v2f2 back into our simplified kinetic energy equation:
2v12=2v1f2+4(v12+v1f2−2v1v1fcosθ)
Dividing the entire equation by 2 and rearranging the terms, a profound mathematical structure emerges:
3v1f2−(4v1cosθ)v1f+v12=0
This is a standard quadratic equation in terms of v1f, the final velocity of the heavier particle.
Here lies the crux of the problem: for this collision to be a physical reality, the final velocity v1f must be a real, measurable number. Algebra dictates that for a quadratic equation to possess real roots, its discriminant (D=b2−4ac) must be greater than or equal to zero.
The Final Verdict
Let us enforce this reality condition by calculating the discriminant:
(−4v1cosθ)2−4(3)(v12)≥0
16v12cos2θ−12v12≥0
Since the initial velocity v1 is non-zero, we can safely divide the inequality by 4v12:
4cos2θ−3≥0
cos2θ≥43
Taking the square root (and knowing that the deflection angle θ must be acute in this forward-scattering scenario), we find:
cosθ≥23
Because the cosine function decreases as the angle increases from 0 to 90∘, this inequality implies that the angle θ cannot exceed the angle whose cosine is 23.
θ≤6π
Thus, the maximum angular deviation the heavier particle can experience is exactly 6π radians. The universe's strict laws of momentum and energy simply will not allow it to turn any further!