Animated Solution for Physics - System of Particles: Particle A of mass m1 moving with velocity (3i^+j^)ms−1 collides with another particle B of mass m2 which is at rest initially. Let v1 and v2 be the velocities of particles A and B after collision, respectively. If m1=2m2 and after collision v1=(i^+3j^)ms−1, then the angle between v1 and v2 is
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Visualized Solution
Initial Setup
Mass of particle A, m1=2m2
Initial velocity of A, u1=(3i^+j^) m/s
Initial velocity of B, u2=0
Conservation of Linear Momentum
Since no external force acts on the system:
pi=pf
m1u1+m2u2=m1v1+m2v2
Substituting Values
Substitute m1=2m2 and u2=0:
2m2(3i^+j^)+0=2m2(i^+3j^)+m2v2
Solving for v2
Divide by m2:
2(3i^+j^)=2(i^+3j^)+v2
v2=2(3−1)i^+2(1−3)j^
v2=2(3−1)(i^−j^) m/s
Angles with X-axis
For v1=i^+3j^:
tanθ1=13⇒θ1=60∘
For v2=2(3−1)(i^−j^):
tanθ2=1−1⇒θ2=−45∘
Angle Between Vectors
Angle between v1 and v2:
θ=θ1−θ2
θ=60∘−(−45∘)=105∘
The Way Forward
Alternative Method:
cosθ=∣v1∣∣v2∣v1⋅v2
Think: Is the collision elastic or inelastic? Check if initial kinetic energy equals final kinetic energy.
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The Sigma Insight: Oblique Collision
Solution Diagram
The problem of finding the angle between two particles after a collision might seem daunting at first glance, especially when vectors are involved. However, by anchoring our thoughts to the fundamental laws of physics, we can unravel the mystery with surprising elegance. Let's embark on this journey together!
Analyzing the Setup
Imagine you are observing a cosmic game of billiards. Particle A, which is twice as massive as Particle B, is cruising through space with a velocity of u1=(3i^+j^) m/s. Particle B is just chilling there, completely at rest (u2=0).
Suddenly, BAM! They collide. After the collision, Particle A bounces off with a new velocity v1=(i^+3j^) m/s. Our mission is to find the exact angle between the paths of Particle A and Particle B after they part ways.
The Master Equation
In the absence of any external forces—like friction or a giant space hand pushing them—the total linear momentum of our two-particle system must remain perfectly conserved. This is our master key.
Mathematically, we write this as:
pi=pf
m1u1+m2u2=m1v1+m2v2
Now, let's bring in the specifics. We know m1=2m2 and u2=0. Substituting these into our master equation gives us the raw setup:
2m2(3i^+j^)+0=2m2(i^+3j^)+m2v2
Unveiling the Final Velocities
Notice how m2 is a common factor in every single term? This is a beautiful moment in physics where the absolute mass doesn't matter, only the ratio does! Let's cancel m2 out and rearrange the equation to isolate v2:
v2=2(3i^+j^)−2(i^+3j^)
By grouping the i^ and j^ components together, we get:
v2=2(3−1)i^+2(1−3)j^
v2=2(3−1)(i^−j^) m/s
The Geometric Elegance
Now we have both final velocity vectors. We could use the dot product formula (cosθ=∣v1∣∣v2∣v1⋅v2) to find the angle between them. But let's be smart about this. Let's look at the geometry!
For Particle A's final velocity v1=i^+3j^, the angle it makes with the positive x-axis is:
tanθ1=13⇒θ1=60∘
For Particle B's final velocity v2=2(3−1)(i^−j^), the x and y components are equal in magnitude but opposite in sign. This means:
tanθ2=1−1⇒θ2=−45∘
The total angle between the two vectors is simply the difference between their individual angles:
θ=θ1−θ2=60∘−(−45∘)=105∘
And there we have it! By combining the raw power of momentum conservation with a touch of geometric intuition, we've elegantly solved the problem.