Animated Solution for Mathematics - Three Dimensional Geometry: Let P(3,2,3),Q(4,6,2) and R(7,3,2) be the vertices of △PQR. Then, the angle ∠QPR is
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Visualized Solution
Visualizing Triangle PQR
Given vertices of △PQR:
Point P(3,2,3)
Point Q(4,6,2)
Point R(7,3,2)
Identifying the Tool: Vectors
To find ∠QPR, we define vectors starting from vertex P.
Vector PQ and Vector PR.
The Dot Product Formula
The angle θ between two vectors is given by:
cosθ=∣PQ∣∣PR∣PQ⋅PR
Calculating Vector PQ
PQ=(x2−x1)i^+(y2−y1)j^+(z2−z1)k^
PQ=(4−3)i^+(6−2)j^+(2−3)k^
PQ=i^+4j^−k^
Calculating Vector PR
PR=(7−3)i^+(3−2)j^+(2−3)k^
PR=4i^+j^−k^
Computing the Dot Product
PQ⋅PR=(1)(4)+(4)(1)+(−1)(−1)
PQ⋅PR=4+4+1
PQ⋅PR=9
Calculating Magnitude of PQ
∣PQ∣=12+42+(−1)2
∣PQ∣=1+16+1
∣PQ∣=18
Calculating Magnitude of PR
∣PR∣=42+12+(−1)2
∣PR∣=16+1+1
∣PR∣=18
Substituting into the Formula
cosθ=∣PQ∣∣PR∣PQ⋅PR
cosθ=18⋅189
Simplifying the Expression
cosθ=189
cosθ=21
Final Conclusion
cosθ=21
θ=3π
The angle ∠QPR is 3π.
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The Sigma Insight: Angle Between Two Lines
Solution Diagram
Analyzing the Setup
Imagine you are standing in a vast, three-dimensional room. You have three points floating in the air: P(3,2,3), Q(4,6,2), and R(7,3,2). These points form a triangle, △PQR.
Your mission is to find the angle ∠QPR. While this might feel intimidating in 3D space, vectors serve as the language of 3D geometry, allowing us to translate physical positions into algebraic power.
The Vector Strategy
To find the angle at vertex P, we define the two sides meeting at that point as vectors. We define vector PQ and vector PR.
Think of these as two arrows starting at P and pointing toward Q and R. By doing this, we reduce a complex 3D shape into a simple relationship between two arrows. The angle between these arrows is exactly the angle we need.
The Dot Product
Our Mathematical Compass
To find the angle θ between two vectors, we use the dot product formula:
cosθ=∣PQ∣∣PR∣PQ⋅PR
This formula is a bridge between the coordinates and the angle, relating the algebraic dot product in the numerator to the geometric magnitudes in the denominator.
The Execution
First, we calculate our vectors by subtracting the coordinates of P from Q and R:
PQ=(4−3)i^+(6−2)j^+(2−3)k^=i^+4j^−k^
PR=(7−3)i^+(3−2)j^+(2−3)k^=4i^+j^−k^
Next, we compute the dot product:
PQ⋅PR=(1)(4)+(4)(1)+(−1)(−1)=4+4+1=9
Now, we determine the magnitudes of these vectors:
∣PQ∣=12+42+(−1)2=18
∣PR∣=42+12+(−1)2=18
The Final Elegance
Substituting these values into our master equation:
cosθ=18⋅189
Since 18⋅18=18, the expression simplifies significantly:
cosθ=189=21
We know that cosθ=21 corresponds to θ=3π (or 60∘). You have successfully navigated the 3D space and found the angle, demonstrating the power of vectors in turning the abstract into the concrete.