Sigma Percentile
JEE Main 2019 (12 January Shift 1)
LEVELJEE Main

Animated Solution for Mathematics - Probability: In a random experiment, a fair die is rolled until two fours are obtained in succession. The probability that the experiment will end in the fifth throw of the die is equal to :

Select Answer:

Visualized Solution

  • Let the outcomes of the five throws be .
  • The experiment ends when two consecutive s appear for the first time.
  • We need to find the probability that this happens exactly at .

  • For the experiment to end at , the last two throws must be .
  • Therefore, and .
  • This ensures the 'succession' condition is met at the 5th throw.

  • If , then .
  • The experiment would have ended at the 4th throw!
  • To prevent this, we must have .

  • Since , it can be any other number on the die.
  • Possible values for .
  • Number of choices for .

  • The experiment must not end at .
  • Therefore, the first two throws cannot both be : .
  • What about ending at ? We already know , so is automatically satisfied.

  • Total possible outcomes for the pair .
  • Number of forbidden outcomes = (which is the pair ).
  • Valid outcomes for .

  • Number of ways to choose .
  • Number of ways to choose .
  • Number of ways to choose .
  • Number of ways to choose .
  • Total favorable outcomes .

  • Total sample space for 5 throws .
  • Probability
  • The correct option is (2).

The Sigma Insight: Classical Definition of Probability

Solution Diagram

Analyzing the Setup

Imagine you are standing at the threshold of a probability experiment. You have a fair, six-sided die in your hand, and the rule is simple: you roll it repeatedly until you see two fours in a row.
We want to know the probability that this game ends exactly on the fifth throw. Let us break this down into a sequence of five slots: .

The Ending Constraint

For the game to end at the fifth throw, the condition of 'two consecutive fours' must be met for the first time at . This means the fourth and fifth throws must be fours.
We lock these in: and . There is only one way for this to happen for each slot.
To ensure the game ends exactly at the fifth throw, we must ensure it did not end at the fourth. This implies that the pair cannot be . Since is already , this forces $T_3 eq 4$.

The Trap

Now, let us look at . We have established that cannot be .
Since a die has six faces , and cannot be , there are exactly possible values for . This is a crucial step to avoid counting sequences where the game ended early.

The Beginning Constraint

Finally, we look at the first two throws, and . The game must not have ended at the second throw, meaning the pair cannot be .
The total number of outcomes for two throws is . We subtract the one forbidden outcome, , leaving us with valid pairs for the first two throws.
We do not need to worry about the game ending at the third throw because we have already constrained to not be . This automatically prevents the pair from being .

Synthesis and Calculation

The number of favorable outcomes is the product of the number of ways to fill each slot: ways for , ways for , and way each for and .
Multiplying these gives us:
The total number of possible outcomes for five throws is . Therefore, the probability is:
This elegant result shows how constraints in probability act like filters, narrowing down the vast space of possibilities to the specific events we care about. The final probability is .

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