Analyzing the Setup
Imagine you are standing in a vast, empty room. Two laser beams are firing across the space, crossing each other at a single, precise point. In the world of 3D geometry, this is the moment of intersection.
Our goal is to find that point P where two lines, L1 and L2, meet, and then measure its distance from a specific plane. This is the art of finding order in three-dimensional chaos.
The Parametric Language
To talk about a line in 3D, we use parameters. For the first line, L1:1x−1=2y−2=1z+3, we set everything equal to a parameter λ. This allows us to express any point on the line as a function of λ:
Similarly, for the second line, L2:2x−a=3y+2=1z−3, we introduce a different parameter, μ. We use a different parameter because the lines do not necessarily reach the intersection point at the same "rate." Thus, we get:
The Moment of Truth
At the point of intersection P, the coordinates must be identical. This gives us a system of equations. We start by equating the z-coordinates:
This serves as our bridge between the two lines. Next, we equate the y-coordinates: 2λ+2=3μ−2.
By substituting our bridge equation λ=μ+6 into this, we get:
Expanding this, we find 2μ+14=3μ−2, which elegantly reveals μ=16. With μ in hand, λ follows immediately: λ=16+6=22.
Unlocking the Constant
Now that we know exactly where the lines meet, we look at the x-coordinates: λ+1=2μ+a. Substituting our values λ=22 and μ=16, we get:
This leads us to 23=32+a, or a=−9. We have successfully decoded the geometry of the system.
The Final Distance
With a=−9, our plane is defined by z=−9. We calculate the intersection point P by plugging λ=22 back into our L1 equations:
x=22+1=23,y=2(22)+2=46,z=22−3=19
The point P is (23,46,19). The distance from this point to the plane z=−9 is the vertical gap between the z-coordinate of the point and the plane itself:
We have traversed the lines, solved for the hidden constant, and measured the distance. The final distance is 28 units.