Sigma Percentile
JEE Main 2019 (9 April)
LEVELJEE Main

Animated Solution for Mathematics - Vector Algebra: If a unit vector makes angles with , with and with , then a value of is :-

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Visualized Solution

Visualizing the Unit Vector

  • Let's set up a 3D coordinate system with axes , , and .
  • Consider a unit vector in this space.
  • Since it's a unit vector, its magnitude is .

Angles with and Axes

  • The vector makes an angle with the -axis ().
  • It makes an angle with the -axis ().

Angle with the -Axis

  • The vector makes an unknown angle with the -axis ().
  • We are given that .
  • Our goal is to find the value of .

Concept of Direction Cosines

  • The cosines of the angles a vector makes with the coordinate axes are called Direction Cosines.
  • They are denoted by .

The Fundamental Identity

  • For any vector, the sum of the squares of its direction cosines is always equal to .
  • Therefore,

Substituting the Given Angles

  • We know , , and .
  • Substituting these into our identity:

Evaluating Trigonometric Values

  • Recall the standard trigonometric values:
  • Substitute these back:

Squaring and Adding

  • Square the terms:
  • To add the fractions, find a common denominator:

Isolating

  • Subtract from both sides to isolate :

Solving for

  • Take the square root of both sides:
  • This gives two possible cases: or .

Finding the Value of

  • Case 1:
  • Case 2:
  • The problem states . Both values are in this range.
  • Looking at the given options: , , , .
  • The matching value is .

The Sigma Insight: Components of a Vector

Solution Diagram

Analyzing the Setup

Imagine you are standing in the center of a vast, empty room. You have three axes extending from you: the -axis to your right, the -axis in front of you, and the -axis pointing straight up.
Now, imagine a single, perfect arrow—a unit vector —starting from your position and pointing somewhere into the room. This vector is special; its length is exactly .
We are not just doing algebra; we are mapping a direction in three-dimensional space.

The Language of Direction Cosines

When this vector points into space, it makes specific angles with our axes. We call the angle with the -axis , with the -axis , and with the -axis .
The problem gives us and . The angle with the -axis, , is our mystery to solve.
To bridge the gap between geometry and algebra, we use the concept of Direction Cosines. These are simply the cosines of the angles the vector makes with the axes: , , and .
Think of these as the 'shadows' or projections of our unit vector onto each axis.

The Master Identity

Here is where the magic happens. Because our vector is a unit vector, its components along the , , and axes are exactly its direction cosines.
By the Pythagorean theorem in three dimensions, the sum of the squares of these components must equal the square of the vector's magnitude. Since the magnitude is , we get the fundamental identity:
This equation is the heartbeat of 3D vector geometry. It tells us that the orientation of any vector is constrained; you cannot choose all three angles independently.

The Algebraic Dance

Now, let's substitute our known values into this identity:
Recall your trigonometry: and . Squaring these, we get:
This simplifies to:
Adding the fractions, . So, our equation becomes:
Subtracting from both sides, we find:

The Final Revelation

We are almost there. Taking the square root of both sides gives us .
This means could be or . Both values lie within the range specified by the problem.
Looking at our options, is the one that fits. We have successfully navigated the 3D space, used the power of direction cosines, and solved for the unknown angle.

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