Animated Solution for Physics - System of Particles: A block A of mass 2m is placed on another block B of mass 4m which in turn is placed on a fixed table. The two blocks have a same length 4d and they are placed as shown in figure. The coefficient of friction (both static and kinetic) between the block B and table is μ. There is no friction between the two blocks. A small object of mass m moving horizontally along a line passing through the centre of mass (CM) of the block B and perpendicular to its face with a speed v collides elastically with the block B at a height d above the table.
(a) What is the minimum value of v (call it v0) required to make the block A to topple?
(b) If v=2v0, find the distance (from the point P in the figure) at which the mass m falls on the table after collision. (Ignore the role of friction during the collision.)
Visualized Solution
System Setup
Block A (mass 2m) rests on block B (mass 4m). Both have length 4d.
No friction between A and B. Friction coefficient μ between B and the table.
Mass m approaches with velocity v.
Elastic Collision
Collision is perfectly elastic (e=1).
Momentum conservation: mv=mv1+4mv2
Coefficient of restitution: v=v2−v1
Velocities After Impact
Solving the equations yields the final velocities.
Velocity of block B: v2=52v
Velocity of mass m: v1=−53v (rebounds)
Friction on Block B
Block B slides right, experiencing kinetic friction.
Total normal force includes weight of A: N=(4m+2m)g=6mg
Frictional force: fk=6μmg
Deceleration of B: a=4mfk=23μg
Stopping Distance
Using kinematics: vf2=vi2−2as
0=(52v)2−2(23μg)s
Stopping distance: s=75μg4v2
Toppling Condition
Block A experiences no horizontal force and stays stationary.
Center of mass of A is at distance 2d from the left edge.
For A to topple, B must slide past A's COM: s>2d
Minimum Velocity v0
Substitute s: 75μg4v2>2d
v2>275μgd
Minimum velocity: v0=256μgd
Rebound Speed
Given v=2v0=56μgd
Rebound speed of m: ∣v1∣=53v
∣v1∣=36μgd
Projectile Motion
Mass m falls from height d.
Time of flight: t=g2d
Horizontal distance: x=∣v1∣t=36μgd×g2d=6d3μ
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The Sigma Insight: Conservation of Linear Momentum
Solution Diagram
The problem presents a fascinating interplay of collisions, friction, and rigid body dynamics. We have a two-block system resting on a table, with a small mass acting as the trigger. Let's break down the physics step by step.
The Setup
A Frictionless Trap
Imagine block B of mass 4m resting on a table with friction coefficient μ. On top of it sits block A of mass 2m. The crucial detail here is the absence of friction between A and B. This means block A is completely isolated from any horizontal forces. When a small mass m strikes block B with velocity v, block B will be jolted into motion, but block A will simply try to stay exactly where it is due to inertia.
The Elastic Collision
Exchanging Momentum
The small mass m collides elastically with block B. In an elastic collision, both linear momentum and kinetic energy are conserved. We can express this using the momentum equation and the coefficient of restitution (e=1).
Let v1 be the final velocity of the small mass and v2 be the final velocity of block B.
Conservation of momentum gives us:
mv=mv1+4mv2⟹v=v1+4v2
The coefficient of restitution equation (velocity of separation equals velocity of approach) gives:
v=v2−v1
Solving these two linear equations simultaneously, we add them to eliminate v1:
2v=5v2⟹v2=52v
Substituting v2 back to find v1:
v1=52v−v=−53v
The negative sign indicates that the small mass rebounds to the left, while block B moves to the right.
The Deceleration
Friction Takes Over
As block B slides to the right, it experiences kinetic friction from the table. To find this frictional force, we must consider the total normal reaction. Even though block A isn't moving horizontally, its weight still presses down on block B.
The total normal force is N=(4m+2m)g=6mg.
The frictional force is fk=μN=6μmg.
This friction causes block B to decelerate. Using Newton's second law, the deceleration a is:
a=4mfk=4m6μmg=23μg
Using the third equation of motion (vf2=vi2−2as), we can find the stopping distance s of block B:
0=(52v)2−2(23μg)s
s=3μg4v2/25=75μg4v2
The Toppling Condition
Losing Support
Now, how does block A topple? Since block A has length 4d and is aligned with the left edge of block B, its center of mass (COM) is located at a distance of 2d from the left edge.
Because there is no friction, block A remains stationary relative to the ground. Block B is sliding out from underneath it. For block A to topple, the left edge of block B must slide completely past the COM of block A. Therefore, block B must move a distance greater than 2d.
s>2d
75μg4v2>2d⟹v2>4150μgd=275μgd
Taking the square root, we find the minimum initial velocity v0:
v0=256μgd
The Rebound
Projectile Motion
For part (b), we are given an initial velocity v=2v0=56μgd.
We already know the small mass rebounds with a speed of ∣v1∣=53v.
∣v1∣=53(56μgd)=36μgd
After rebounding, the mass falls off the edge from a height d. This is a classic horizontal projectile motion problem. The time of flight t depends only on the vertical height:
t=g2d
The horizontal distance x it covers before hitting the ground is simply its horizontal speed multiplied by the time of flight:
x=∣v1∣t=(36μgd)(g2d)
x=312μd2=6d3μ
And there we have it! A beautiful synthesis of collision mechanics, rigid body stability, and projectile motion.