Animated Solution for Mathematics - Three Dimensional Geometry: The length of the perpendicular drawn from the point (2,1,4) to the plane containing the lines r=(i^+j^)+λ(i^+2j^−k^) and r=(i^+j^)+μ(−i^+j^−2k^) is :
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Visualized Solution
Visualizing the Setup for P(2,1,4)
Given point: P(2,1,4)
Line 1: r=(i^+j^)+λ(i^+2j^−k^)
Line 2: r=(i^+j^)+μ(−i^+j^−2k^)
Goal: Find the perpendicular distance d from P to the plane containing these lines.
Identifying the Common Point A
Both lines share the position vector a=i^+j^.
In Cartesian coordinates, this is point A(1,1,0).
Since both lines lie in the plane, A is on the plane.
Extracting Direction Vectors b1 and b2
Direction of Line 1: b1=i^+2j^−k^
Direction of Line 2: b2=−i^+j^−2k^
The Normal Vector Concept n
The normal vector n is perpendicular to both lines.
Therefore, n is parallel to the cross product b1×b2.
Setting up the Cross Product b1×b2
n=b1×b2
n=i^1−1j^21k^−1−2
Expanding the Determinant for n
n=i^(−4−(−1))−j^(−2−1)+k^(1−(−2))
n=−3i^+3j^+3k^
Simplifying the Normal Vector n′
We can scale the normal vector for simplicity.
Dividing by −3: n′=i^−j^−k^
Direction ratios: (1,−1,−1)
Equation of the Plane
Formula: a(x−x1)+b(y−y1)+c(z−z1)=0
Where (a,b,c) is the normal and (x1,y1,z1) is a point on the plane.
Substituting Values into Plane Equation
Using point A(1,1,0) and normal (1,−1,−1):
1(x−1)−1(y−1)−1(z−0)=0
Finalizing the Plane Equation x−y−z=0
x−1−y+1−z=0
Equation of the plane: x−y−z=0
Perpendicular Distance Formula d
Distance d from (x1,y1,z1) to ax+by+cz+d=0 is:
d=a2+b2+c2∣ax1+by1+cz1+d∣
Substituting into Distance Formula
Point P(2,1,4), Plane x−y−z=0
d=12+(−1)2+(−1)2∣1(2)−1(1)−1(4)∣
Calculating the Distance d
d=1+1+1∣2−1−4∣
d=3∣−3∣
Final Answer d=3
d=33=3
Key Takeaway: Find the normal using the cross product, build the plane equation, then apply the distance formula.
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The Sigma Insight: Equation of a Plane
Solution Diagram
Analyzing the Setup
Welcome, future engineers. Today, we are not just solving a problem; we are constructing a 3D landscape in our minds. Imagine you are standing in a vast, empty void.
In front of you, there is a flat, infinite sheet of paper—a plane—floating in space. On this plane, two lines are drawn, intersecting at a single point. And hovering above this plane, like a star in the night sky, is a point P(2,1,4).
Our mission is to find the shortest distance from that star to the sheet of paper. This is the essence of 3D coordinate geometry: turning abstract vectors into a tangible, physical reality.
Finding the Anchor
Before we can measure the distance, we must define the plane. A plane is like a rigid board; to fix it in space, we need an anchor point and an orientation. Look at the equations of our two lines:
r=(i^+j^)+λ(i^+2j^−k^)
r=(i^+j^)+μ(−i^+j^−2k^)
Do you see it? The position vector part, (i^+j^), is identical in both. This is our anchor!
It tells us that both lines pass through the point A(1,1,0). Since both lines lie on the plane, this point A must also lie on the plane. We have our first piece of the puzzle.
The Skeleton of the Plane
Now, we need the orientation. A plane is defined by its 'tilt,' and that tilt is dictated by its normal vector—a vector that stands perfectly perpendicular to the surface. To find this normal, we need the 'skeleton' of the plane: the direction vectors of the lines lying upon it.
From our equations, we extract:
b1=i^+2j^−k^
b2=−i^+j^−2k^
These two vectors, b1 and b2, define the directions of our lines. If we want a vector that is perpendicular to both, we must invoke the power of the cross product. The cross product n=b1×b2 will give us the normal vector, the arrow that points straight out of the plane.
The Cross Product Magic
Let us calculate this normal vector with precision. We set up our determinant:
n=i^1−1j^21k^−1−2
Expanding this, we get:
n=i^(−4−(−1))−j^(−2−1)+k^(1−(−2))
n=−3i^+3j^+3k^
Here is a pro-tip for your JEE journey: vectors are about direction, not magnitude. We can scale this vector to make our lives easier. Dividing by −3, we get a simplified normal vector n′=i^−j^−k^. The direction ratios are (1,−1,−1).
Building the Plane Equation
With our anchor point A(1,1,0) and our normal vector (1,−1,−1), we can write the equation of the plane using the point-normal form:
a(x−x1)+b(y−y1)+c(z−z1)=0
Substituting our values:
1(x−1)−1(y−1)−1(z−0)=0
Expanding this, we get x−1−y+1−z=0. The constants −1 and +1 cancel out beautifully, leaving us with the elegant equation:
x−y−z=0
The Final Drop
We have arrived at the final act. We need the perpendicular distance d from the point P(2,1,4) to the plane x−y−z=0. We use the standard distance formula:
d=a2+b2+c2∣ax1+by1+cz1+d∣
Plugging in our coordinates (2,1,4) and the coefficients (1,−1,−1):
d=12+(−1)2+(−1)2∣1(2)−1(1)−1(4)∣
d=1+1+1∣2−1−4∣
d=3∣−3∣
Since distance is always positive, ∣−3∣=3. Thus, d=33. Rationalizing this, we get the final result: