Animated Solution for Physics - System of Particles: A simple pendulum is suspended from a peg on a vertical wall. The pendulum is pulled away from the wall to a horizontal position (see fig.) and released. The ball hits the wall, the coefficient of restitution being 52.
What is the minimum number of collisions after which the amplitude of oscillations becomes less than 60∘ ?
Enter Numerical Value:
Visualized Solution
Initial Energy Setup
The pendulum is released from the horizontal position A.
Initial potential energy with respect to the lowest point B is mgl.
Initial kinetic energy is 0.
Velocity at Lowest Point
By conservation of mechanical energy, potential energy at A converts to kinetic energy at B.
mgl=21mv2
v=2gl
First Rebound
The bob hits the wall with velocity v.
The collision is inelastic with coefficient of restitution e=52.
Velocity after the first rebound is v1=ev=e2gl.
Velocity after n Rebounds
After the second rebound, velocity is v2=ev1=e22gl.
Generalizing, the velocity after n rebounds is vn=en2gl.
Height after n Rebounds
Let the bob rise to a height h after n rebounds.
Using energy conservation again: 21mvn2=mgh
h=2gvn2=2g(en2gl)2=e2nl
Substituting Coefficient of Restitution
Given e=52.
h=(52)2nl=(54)nl
Geometry of the Pendulum
Let θn be the maximum angular amplitude after n collisions.
From the geometry of the pendulum, the height h is related to θn by:
h=l−lcosθn=l(1−cosθn)
Equating the Heights
Equating the two expressions for h:
(54)nl=l(1−cosθn)
(54)n=1−cosθn
Condition for Amplitude
We need the amplitude θn to be less than 60∘.
θn<60∘⟹cosθn>cos60∘
cosθn>21
Solving for n
From our equation, cosθn=1−(54)n.
Substituting this into the inequality:
1−(54)n>21
(54)n<21
Finding Minimum n
Let's check integer values for n:
For n=1: 54=0.8<0.5
For n=2: (54)2=2516=0.64<0.5
For n=3: (54)3=12564=0.512<0.5
For n=4: (54)4=625256=0.4096<0.5
The minimum integer n is 4.
00:00 / 00:00
The Sigma Insight: Head-on Collision
Solution Diagram
The Initial Drop
Trading Height for Speed
Imagine a pendulum pulled completely horizontal and then released. At this exact moment, it is momentarily at rest, meaning its kinetic energy is zero, but its potential energy is at its absolute maximum. If we take the lowest point of the swing as our reference level, this initial potential energy is simply mgl, where l is the length of the string.
As the pendulum swings down, gravity does work, converting that potential energy entirely into kinetic energy. By applying the conservation of mechanical energy, we can easily find the velocity at the lowest point right before it hits the wall.
mgl=21mv2
Solving for v, we get v=2gl. This is the maximum speed the pendulum will ever achieve in its journey.
The Wall
A Thief of Momentum
Now comes the main event. The pendulum smashes into the vertical wall. This isn't a perfectly elastic bounce; energy is lost as heat and sound. The coefficient of restitution, e, tells us exactly how much velocity is retained after the impact. Since the wall is stationary, the rebound velocity v1 is simply e times the impact velocity v.
v1=e2gl
Think about what happens next. Every single time the bob hits the wall, its velocity gets multiplied by another factor of e. So, if we let it bounce n times, the velocity right after the n-th collision will be e raised to the power of n, multiplied by our original velocity.
vn=en2gl
Armed with this new, reduced velocity, the pendulum swings back up, fighting gravity until it stops at some new maximum height, let's call it h. We can use energy conservation once again. Equating the kinetic energy after n bounces to the potential energy at height h, we find:
21mvn2=mgh
Substituting our expression for vn, we get h=e2nl. The problem gives us a very specific value for e: 52. Let's substitute that into our height equation. When we square it, the square root disappears, and we are left with:
h=(54)nl
The Geometry of the Swing
Now, let's connect this height to the angle of the swing. Look closely at the geometry of the pendulum. If the string makes an angle θn with the vertical, the vertical drop from the pivot is lcosθn.
Therefore, the height h from the bottom is simply the total length l minus this vertical drop. This is a favorite concept for JEE!
h=l−lcosθn=l(1−cosθn)
We now have two different ways to express the height h. Let's equate them. The length l beautifully cancels out from both sides, leaving us with a clean, elegant relationship between the number of bounces n, and the angle θn.
(54)n=1−cosθn
The Inequality
Racing to the Threshold
Here is where mistakes happen. We want the amplitude angle to drop below 60∘. But remember, the cosine function is decreasing in the first quadrant! So, if the angle is less than 60∘, its cosine must be strictly greater than cos60∘, which is 21.
cosθn>21
Let's bring it all together. We substitute our expression for cosθn into the inequality.
1−(54)n>21
After a quick rearrangement, we find that (54)n must be strictly less than 0.5. Don't rush through this final step. Let's test integer values for n.
For n=1, the value is 0.8. For n=2, it's 0.64. For n=3, it's 0.512. All of these are still greater than 0.5.
But the moment we plug in n=4, we get (54)4=625256=0.4096, which finally breaks the threshold! So, it takes exactly 4 collisions for the amplitude to drop below 60∘.