Animated Solution for Physics - Optics: A light ray is incident on the surface of a sphere of refractive index n at an angle of incidence θ0. The ray partially refracts into the sphere with angle of refraction ϕ0 and then partly reflects from the back surface. The reflected ray then emerges out of the sphere after a partial refraction. The total angle of deviation of the emergent ray with respect to the incident ray is α. Match the quantities mentioned in List-I with their values in List-II and choose the correct option.
List-I
(P)
If n=2 and α=180∘, then all the possible values of θ0 will be
(Q)
If n=3 and α=180∘, then all the possible values of θ0 will be
(R)
If n=3 and α=180∘, then all the possible values of ϕ0 will be
(S)
If n=2 and θ0=45∘, then all the possible values of α will be
List-II
(1)
30∘ and 0∘
(2)
60∘ and 0∘
(3)
45∘ and 0∘
(4)
150∘
(5)
0∘
Select Matching Pairs:
* Multiple Allowed
PMatches
QMatches
RMatches
SMatches
Visualized Solution
Snell’s Law at First Interface
sinθ0=nsinϕ0
Total Angle of Deviation
δ1=θ0−ϕ0
δ2=180∘−2ϕ0
δ3=θ0−ϕ0
α=δ1+δ2+δ3=180∘+2θ0−4ϕ0
Evaluating Case (P)
Given: n=2,α=180∘
180∘=180∘+2θ0−4ϕ0⟹θ0=2ϕ0
sin(2ϕ0)=2sinϕ0
2sinϕ0cosϕ0=2sinϕ0
cosϕ0=1⟹ϕ0=0∘⟹θ0=0∘
Evaluating Case (Q)
Given: n=3,α=180∘
θ0=2ϕ0
sin(2ϕ0)=3sinϕ0
2sinϕ0cosϕ0=3sinϕ0
cosϕ0=23⟹ϕ0=30∘⟹θ0=60∘
Also, sinϕ0=0⟹ϕ0=0∘⟹θ0=0∘
Evaluating Case (R)
Given: n=3,α=180∘
From Case (Q), the possible values of ϕ0 are:
ϕ0=0∘ and 30∘
Evaluating Case (S)
Given: n=2,θ0=45∘
sin45∘=2sinϕ0⟹21=2sinϕ0
sinϕ0=21⟹ϕ0=30∘
α=180∘+2(45∘)−4(30∘)
α=180∘+90∘−120∘=150∘
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The Sigma Insight: Refraction at Spherical Surface
Solution Diagram
The Journey of a Light Ray
Refraction, Reflection, and Deviation
Have you ever wondered how a simple drop of water can paint a magnificent rainbow across the sky? The secret lies in a beautiful sequence of optical events: refraction, internal reflection, and a second refraction. This problem takes us on that exact journey through a glass sphere, challenging us to track the bending of light at every step.
The Geometry of the Path
Let's trace the journey of this light ray. It enters the sphere at an angle of incidence θ0 and refracts at an angle ϕ0. At this first surface, Snell's law gives us our foundational equation:
sinθ0=nsinϕ0
Because the sphere is perfectly symmetric, the geometry inside is incredibly elegant. The triangle formed by the center of the sphere and the two points where the ray hits the boundary is an isosceles triangle (since two sides are just the radius of the sphere). This guarantees that the angle of incidence at the back surface is exactly ϕ0. The ray reflects, maintaining this angle, and travels to the third point. By the same geometric logic, it strikes the final boundary at an angle ϕ0 and emerges at an angle θ0.
Calculating the Total Deviation
Now, how much does the ray bend in total? We need to sum up the deviations at each of the three interactions.
First, as it enters the sphere, it bends towards the normal by an angle:
δ1=θ0−ϕ0
Next, it hits the back wall and reflects. If it had gone straight, it would have zero deviation. Instead, it bounces back, creating a deviation of:
δ2=180∘−2ϕ0
Finally, as it exits the sphere, it bends away from the normal by:
δ3=θ0−ϕ0
Since all these bends happen in the same rotational sense (clockwise in our setup), we simply add them up to find the total deviation α:
α=(θ0−ϕ0)+(180∘−2ϕ0)+(θ0−ϕ0)=180∘+2θ0−4ϕ0
Solving the Matrix Match
With our master equations ready, let's conquer the four cases.
Case (P): We are given n=2 and α=180∘.
Plugging α into our deviation equation:
180∘=180∘+2θ0−4ϕ0⟹θ0=2ϕ0
Substitute this into Snell's law:
sin(2ϕ0)=2sinϕ0
Expanding the double angle:
2sinϕ0cosϕ0=2sinϕ0
This tells us that cosϕ0=1, which means ϕ0=0∘. Consequently, θ0=0∘. This maps (P) to (5).
Case (Q): Here, n=3, but α is still 180∘.
So, θ0=2ϕ0 remains true. Our Snell's law equation becomes:
sin(2ϕ0)=3sinϕ0
2sinϕ0cosϕ0=3sinϕ0
This gives us two possibilities. Either sinϕ0=0 (meaning θ0=0∘), or cosϕ0=23. The latter means ϕ0=30∘, making θ0=60∘. So, the possible values for θ0 are 0∘ and 60∘. This maps (Q) to (2).
Case (R): The conditions are exactly the same as Case (Q), but we need the values of ϕ0 instead. We just calculated these! The possible values for the angle of refraction, ϕ0, are 0∘ and 30∘. This maps (R) to (1).
Case (S): Finally, let's look at the last case. Here, n=2 and θ0=45∘.
Plugging this into Snell's law:
sin45∘=2sinϕ0
21=2sinϕ0⟹sinϕ0=21
This means ϕ0=30∘. Now, substitute both angles into our total deviation formula:
α=180∘+2(45∘)−4(30∘)=180∘+90∘−120∘=150∘
This maps (S) to (4). And just like that, we've decoded the entire matrix!