Animated Solution for Mathematics - Three Dimensional Geometry: If the shortest distance between the lines −2x−λ=1y−2=1z−1 and 1x−3=−2y−1=1z−2 is 1, then the sum of all possible values of λ is :
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Visualized Solution
Visualizing Skew Lines
Given lines: L1:−2x−λ=1y−2=1z−1
Given lines: L2:1x−3=−2y−1=1z−2
Shortest Distance (S.D.) between L1 and L2 is 1.
Shortest Distance Formula
Shortest Distance Formula:
S.D.=∣b1×b2∣∣(a2−a1)⋅(b1×b2)∣
Where ai are points on the lines and bi are direction vectors.
Extracting Data for Line L1
For line L1:
Point a1=(λ,2,1)
Direction b1=(−2,1,1)
Extracting Data for Line L2
For line L2:
Point a2=(3,1,2)
Direction b2=(1,−2,1)
Finding the Connecting Vector
Connecting vector a2−a1:
(3−λ,1−2,2−1)
=(3−λ,−1,1)
Calculating the Cross Product
Common perpendicular direction b1×b2:
b1×b2=i^−21j^1−2k^11
=i^(1−(−2))−j^(−2−1)+k^(4−1)
=3i^+3j^+3k^
Magnitude of the Cross Product
Magnitude ∣b1×b2∣:
=32+32+32
=9+9+9
=27=33
Calculating the Dot Product
Dot product (a2−a1)⋅(b1×b2):
=(3−λ)(3)+(−1)(3)+(1)(3)
=33−3λ−3+3
=33−3λ
Setting up the Equation
Substitute into S.D.=1:
1=33∣33−3λ∣
Factor out 3:
1=333∣3−λ∣
1=3∣3−λ∣
Solving for λ
Rearranging: ∣3−λ∣=3
Remove absolute value (two cases):
Case 1: 3−λ=3⟹λ=0
Case 2: 3−λ=−3⟹λ=23
Final Sum of Values
Sum of all possible values of λ:
Sum =0+23
Sum =23
Correct Option: (2)
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The Sigma Insight: Shortest Distance Between Two Skew Lines
Solution Diagram
The Dance of Skew Lines
A 3D Odyssey
Welcome, future engineers. Today, we are not just solving a problem; we are stepping into the third dimension. Imagine you are standing in a vast, empty room where two lines are suspended in the air.
These lines are not parallel, and they do not intersect; these are what we call skew lines. They are like two airplanes flying at different altitudes and different headings—they never meet, yet they have a unique distance that separates them at their closest point.
Our mission is to find the value of λ that dictates the position of one of these lines, given that this shortest distance is exactly 1.
Phase 1
The Toolkit
In the realm of 3D geometry, we rely on the projection of the vector connecting any two points on the lines onto the common perpendicular. The formula is our compass:
S.D.=∣b1×b2∣∣(a2−a1)⋅(b1×b2)∣
Here, a1 and a2 are position vectors of points on the lines, and b1 and b2 are the direction vectors. Let us break this down into manageable pieces.
Phase 2
Extracting the DNA of the Lines
For line L1, given by −2x−λ=1y−2=1z−1, we identify the point a1=(λ,2,1) and the direction vector b1=(−2,1,1).
For line L2, given by 1x−3=−2y−1=1z−2, we identify the point a2=(3,1,2) and the direction vector b2=(1,−2,1).
We now find the vector connecting these two points, a2−a1:
a2−a1=(3−λ,1−2,2−1)=(3−λ,−1,1)
Phase 3
The Common Perpendicular
To find the direction perpendicular to both lines, we perform the cross product b1×b2. This is the heart of the calculation: