The Cinematic Setup
Imagine a scene straight out of an action movie: a 100 m tall building stands against the sky. From its very edge, a wooden block of mass m1=0.03 kg is dropped, beginning its free fall under gravity. At that exact fraction of a second, a marksman on the ground fires a bullet of mass m2=0.02 kg straight up. The bullet leaves the barrel at a blistering speed of 100 m/s.
They are on a direct collision course. Our mission is to find out exactly where they meet, what happens when the bullet embeds itself into the wood, and how high the resulting mangled mass will soar above the building's roof.
Phase 1
The Race to Collision
To find out when they collide, we could write out the position equations for both objects and set them equal. But there is a much more elegant tool in our physics arsenal: Relative Motion.
Since both the block and the bullet are in free fall (one moving down, one moving up), they both experience the exact same acceleration due to gravity, g, acting downwards.
If we sit on the falling block and look at the bullet, the relative acceleration is zero!
arel=abullet−ablock=(−g)−(−g)=0
This means, from the perspective of the block, the bullet is approaching at a constant relative velocity.
vrel=ubullet−ublock=100−0=100 m/s
The initial distance separating them is the height of the building, d=100 m. Since the relative speed is constant, the time it takes for them to meet is simply distance divided by speed:
t=vreld=100 m/s100 m=1 s
They collide exactly 1 second after being released.
Phase 2
The Moment of Impact
Now that we know when they collide, we need to know where and how fast they are moving right before the crash. Let's analyze the block's journey during that 1 second.
Using the second equation of motion for the block dropping from rest:
ydrop=u1t+21gt2=0+21(10)(1)2=5 m
The collision happens 5 m below the top of the building.
Next, let's find their individual velocities just a millisecond before impact.
For the block (falling down):
v1=gt=10×1=10 m/s
For the bullet (rising up):
v2=u2−gt=100−10(1)=90 m/s
Phase 3
The Perfectly Inelastic Embrace
The problem states the bullet gets embedded in the wood. This is the hallmark of a perfectly inelastic collision. During the incredibly short duration of the impact, the internal impulsive forces between the bullet and the wood are astronomically larger than the external force of gravity. Therefore, we can safely conserve linear momentum.
Let's establish a strict sign convention: Up is positive, Down is negative.
Initial Momentum = Final Momentum
Plugging in our values with their correct signs:
(0.03 kg)(−10 m/s)+(0.02 kg)(+90 m/s)=(0.03+0.02) kg⋅v
1.5=0.05v⟹v=0.051.5=30 m/s
The result is positive! This means the bullet's upward momentum was so dominant that it completely reversed the block's downward motion. The combined mass now shoots upwards at 30 m/s.
Phase 4
The Final Ascent
We now have a single projectile of mass 0.05 kg launched upwards from the collision point with an initial velocity of 30 m/s. How high will it go from this point?
We use the classic kinematic relation for maximum height:
h=2gv2=2×10302=20900=45 m
The combined mass rises 45 m from the point of impact.
But the question asks for the maximum height reached above the top of the building.
Remember, the collision occurred 5 m below the top of the building. Therefore, the mass has to travel 5 m just to get back to the roof level. The remaining distance is how high it goes above the roof.
Height above building=45 m−5 m=40 m
And there we have it! A beautiful interplay of relative kinematics, momentum conservation, and projectile motion leading us to the final answer of 40 m.